Showing posts with label Space and Environment. Show all posts
Showing posts with label Space and Environment. Show all posts

Saturday, 2 April 2016

What If Metropolis Digital Set: Zolotoy

Textured scene, lit and rendered 
Ambient Occlusion render

UV Layout of scene
Wireframe
Backdrop for the scene



Monday, 7 December 2015

What If? Metropolis: Better concept art?


I've been working on improving my concept art for my scene. There still needs to be changes to this, but it has better understanding of perspective then my previous one. I used the textures I've been working on to add to the buildings. I've added the key objects I want it my scene this time, but I still think it's a little cluttered, so any input would be welcome on how to improve it.

What If? Metropolis building textures experiments in colour 7








This is last in my series of colour experiments for textures that I liked for my scene. Whenever I hit a stump, I would change the hue and saturation.These are used in my concept art. 

What If? Metropolis building textures experiments in colour 6













What If? Metropolis building textures experiments in colour 5













What If? Metropolis building textures experiments in colour 4