I've been working on improving my concept art for my scene. There still needs to be changes to this, but it has better understanding of perspective then my previous one. I used the textures I've been working on to add to the buildings. I've added the key objects I want it my scene this time, but I still think it's a little cluttered, so any input would be welcome on how to improve it.
This is last in my series of colour experiments for textures that I liked for my scene. Whenever I hit a stump, I would change the hue and saturation.These are used in my concept art.